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Civil War: 1861

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Strategy
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Review from 76561198045076033a very lightweight and casual entry to civil war gaming. As an introduction to this type of game its ok, but I was looking for something deeper
Review from 76561198202164696Fun to play
Review from 76561198042465052Actually quite a serene and calm game play. I own quite a few of HexWar game titles and haven't been disappointed in my purchases. The tutorials within the games are easy to learn and complete. The music is fitting along with sound effects and sprite graphics. Try them.
Review from 76561198216999945 Po dłuższej przerwie rozegrałem 2 bitwy. Rzuca się w oczy ogromna ilość pudeł moich oddziałów. 4/5 nie jest rzadkością. TO PSUJE GRĘ I CZĘSTO SIĘ POWTARZA. W porównaniu z innymi rocznikami C W 1861 WYPADA PRZECIĘTNIE
Review from 76561197972446579Very fun to play!
Review from 76561198023105054)K
Review from 76561198069159152As the title states, deals with the opening year of the American Civil War. Gameplay is as most HexWars games. Decent array of scenarios. If you are comfortable with HexWars style, recommended.
Review from 76561198033872415good enough
Review from 76561197960505448nicht so meins
Review from 76561198313846778I really enjoy it. A nice easy game to de-stress with!
Review from 76561198011109635Semplice simulazione di alcune battaglie del primo anno di guerra civile. Sistema basale (muovi-spara-recupera) ma permette di capire le caratteristiche di quel confronto.
Review from 76561198257119525Jeu sympa ! Le concept de la grande majorité des titres développés et publiés par HexWar Games est des plus simples : la transposition informatique de ce qu'étaient les bons vieux wargames papier et carton des années 1970 à 1990. Des règles basiques (mais pas stupides), des approximations (pas absurdes) et une grande fluidité avec des règles faciles à comprendre. Cela ne révolutionne pas le genre, ce n'est pas une "fracture stratégique vidéoludique", mais ça fait le taf, c'est agréable et l'on arrive à se plonger dans de nombreuses batailles où l'issue est incertaine jusqu'à la fin, où la victoire s'emporte dans les derniers tours, voire à la fin du dernier tour ! Ce genre de jeux HexWar Games (il y en a donc d'autres, avec des principes différents, comme celui sur la Guerre du Kippour) est à Field of Glory II (au moins pour l'Antiquité et le Haut Moyen Age) ce que la cavalerie légère est à la cavalerie lourde. Chaque jeu porte sur un thème distinctement identifié par le titre du jeu. Les batailles se présentent classiquement sous forme de scénarios, souvent eux-mêmes groupés en "campagnes" qui n'en sont pas vraiment. Plus précisément, chaque campagne se compose d'une suite de batailles liées à la campagne donnée (avec un lien temporel, géographique, opérationnel). Cette suite est chronologique : le passage à la bataille suivante (dans le temps) n'est possible que si la bataille précédente a été livrée et gagnée. En somme, une bataille en débloque une autre (dans le temps, donc, je répète pour ceux que j'aurais perdu) et ainsi de suite. D'une bataille à l'autre, les unités n'évoluent pas, la bataille gagnée n'a aucun impact sur la suivante. En elles-mêmes, les campagnes sont donc ternes. Ce qui n'est pas un défaut colossal puisque là ne réside pas vraiment l'intérêt du jeu. Les Total War et autres Field of Glory II Empire font ça très bien. L'intérêt des HexWar Games de ce genre se trouve dans chaque bataille. Enfin... Non, pas toutes. Je reconnais que certaines batailles sont moins équilibrées que d'autres ET pas très intéressantes. Ou plutôt que le déséquilibre n'est pas rendu d'une manière cohérente. Car d'autres batailles, pas équilibrées non plus, sont passionnantes à mener. Elles génèrent un savoureux sentiment lorsque l'on vient à bout d'une armée ennemie supérieure, juste en manoeuvrant adroitement, en optimisant les capacités de ses forces, du terrain, etc. Et il y a sensiblement plus de batailles prenantes que d'engagements casse-boulets ! Chaque unité est présentée sous la forme de "figurines" propre à chaque arme. La taille desdites unités varie selon l'époque, le scénario... Tout comme l'échelle de chaque hexagone (à l'ancienne !!!) de terrain. Graphiquement, ça n'est pas époustouflant. Pour la seule période antique, Field of Glory II (que j'ai complet sur une autre plate-forme) est bien au-dessus. Pour autant, et notamment pour des Grognards du wargame habitués à des trucs improbables du temps où il n'y avait que du papier-carton pas toujours beau (voire hideux ; de l'antédiluvien, avant l'ère GMT, Vae Victis, etc.), ça ne choquera pas. Et puis, ça n'est pas moche non plus ; ça a son charme. Par certains côtés, ça rappelle même le bon (mais imparfait) Age of Rifles de SSI, mais cette fois, en plus joli ! Pour revenir aux unités à proprement parler, si les trois armes principales sont là (infanterie, artillerie, cavalerie avec, dans quelques scénarios train/bagages - train pour "transports divers" comme les chariots de ravitaillement !), plusieurs nuances assez subtiles existent. Toujours très classiquement, il y a les unités meilleures à distance qu'au contact. Par ailleurs, au sein des unités de contacts, plusieurs types d'unités ont des atouts ou des handicaps en fonction des unités ennemies qu'elles combattent, du terrain sur lequel elles opèrent. Se déplacer coûte des points de mouvement, plus ou moins selon le terrain traversé. Bourriner n'est donc absolument pas recommandé. Les HexWar Games de ce style prennent là tout leur sel. Des petits détails qui leur confèrent énormément d'intérêt pour des parties relativement courtes (je reviens plus loin sur la durée d'un scénario). Cela vaut pour chaque bataille : les troupes légères ne sont pas si mauvaises et peuvent devenir une plaie pour des forces plus lourdes mais sur un terrain qui les désavantage. Telle unité qui est meilleure contre telle autre n'est donc évidemment pas à lancer contre une formation qui l'écrasera sans subir la moindre perte. Puisque j'en suis aux pertes... Encore et toujours très basique : un nombre de points qui traduit "l'état de santé" de l'unité. Plus ce nombre est bas, plus l'unité est faible et plus elle se rapproche du moment de sa destruction. Une unité bouge, il peut y avoir des tirs de réactions si elle se place au contact. Elle attaque ou elle bouge. Elle bouge ET elle attaque, avec un principe d'avance après combat (contraint par le nombre de points de mouvements restant, etc.). La mécanique "attaque de flanc" ou par derrière est présente dans certains des jeux (pas tous) et reste imparfaite, notamment parce qu'il n'est pas possible (ou alors je n'ai pas encore trouvé) d'orienter les unités autrement qu'en les faisant se déplacer. ce n'est pas complètement irréaliste, mais parfois, si. Les batailles sont de durée variable, en général une vingtaine de minutes à une demi-heure. ce qui les rend parfaites pour se détendre sans se plonger dans du monster game (qui a aussi ses qualités !), avant (ou pendant !) un apéro, en attendant sa chérie pour aller faire des courses (les vieux couples tout ça !). Eh ouais, massacrer du barbare dans un affrontement épique avant d'aller acheter les pâtes de la semaine, ça change une vie ! En revanche, certaines batailles sont plus longues. Soit parce qu'elles demandent plus de réflexion, notamment dans les batailles en infériorité (ou a contrario, en supériorité numérique mais en infériorité tactique/qualitative). Soit parce qu'il s'agit de batailles complètes, sur plusieurs jours. Cela vaut notamment pour les jeux HexWar Games dédiés à une bataille, tout spécialement lors de la guerre de Sécession (le scénario-bataille de Waterloo est lui aussi formidable !). L'IA... Sa valeur varie. Elle peut se montrer surprenante comme aux fraises (avec Grouchy). Dans certains engagements, j'ai été en difficulté (je pensais que ça serait plié et en fait, non, mal joué). Dans d'autres, l'IA se comporte avec une stupidité ahurissante. Dire qu'elle est bonne serait mentir, mais elle peut quand même réserver des surprises et, encore une fois, livrer certaines batailles aboutit à un grand sentiment de plaisir, d'accomplissement (c'est un peu outrancier, mais tout wargameur connaît ça !) car l'IA s'accroche, peut manoeuvrer de manière inattendue. Au bilan, il ne faut pas être bégueule. Sans être génial, c'est quand même pas mal. Le prix ? Un peu cher hors-solde. D'un autre côté, il faut reconnaître qu'il y a beaucoup de contenu et qu'à mesure que l'on s'offre (ou que l'on reçoit en cadeau !) de nouveaux opus, la rejouabilité est excellente. Impossible de se souvenir du placement précis (même si l'on connaît les batailles et que ça aide) et mieux encore, la plupart des batailles peuvent être gagnées de façons différentes, que le facteur chance a parfois un impact (sans être écrasant, ça arrive et je trouve ça cohérent). Donc, c'est un peu cher, mais ouais, ça n'est pas non plus exagéré. Je dirais que c'est un bon compromis entre la nécessité pour l'éditeur (et les développeurs) de gagner un peu d'argent et un respect du joueur en ne le chargeant pas avec un coût quand même abusif (quand bien même le jeu est bon). Donc, oui, ça va. Je suggère tout de même d'attendre les soldes pour en acheter plein à la fois ! En résumé, pour tout Grognard, pour tout joueur qui ne déteste pas du bon vieux tour par tour de temps en temps sans la complexité (géniale) d'un Field of Glory II pour l'Antiquité, c'est bien !
Review from 76561198164831891Bom jogo de estratégia em turnos.
Review from 76561198035742655Balanced play. Learning about the American civil war
Review from 76561198867727410Es war mal sehr gut seit dem Update hört man keinen Sound mehr. Alle teile sind gerade ohne Sound.
Review from 76561198086796541Once again, like this game series twin brother "tank battles: insert title here" all these "civil war: insert title here" games are all the same, right down to the tutorial. There is very very little differences in these games as far as the look, sound, and play. The only differences is the setting/theme based on the subtitle. All of these civil war and tank battles could of been packed into one game especially since each game is only 100 to 400 mb big and all play the same. But no, greed is the only explanation for releasing this game as 10 different titles. Come on. All that being said it is a fun game to play but each civil war game and tank battle game are all the same game, literally. Just pick one and there you go. So again, like my tank battle reviews, im just going to do what the game developers did and copy and paste my review for each game.
Review from 76561198811822632recomendo
Review from 76561198063117447虽然没有写 但是是有成就的 而且profile统计是算数的 本体的话 我个人不喜欢这种老旧的界面 凑活给个好评
Review from 76561197984530437Its a fun, easy to learn and quick to master strategy game about the first year of the Civil War. If you don't want something terribly complex this is good. There is an issue with ctd in game that comes up far too much. My way of dealing with it has been to not press anything when the music stops as the game is freezing until it starts playing again. For a game this old to not have had this fixed by now is a shame but bought on sale for less than 2 dollars, its a minor hassle.
Review from 76561198023969127So far seems like a fun easy to play game. My only major problem so far is the union army wearing grey (hello game designers grey, rebs are wearing brown but that is O.K. , Butternut). I am an Ex Union Re-enactor so I am biased on small details like this BLUE Vs. Grey/Butternut. But other than that this seams like a fun game, do not expect Civil War General level game play or complexity. If I run into major problems I will add onto this review, Yes.
Review from 76561198072155649Gotta admit I had some fair expectations when I began playing, but the game gets just plain boring after two hours of gameplay. Everything stays pretty much the same, one uses the same principles of attack all around and the game itself just gives you whatever it has to offer in the first 15 minutes. I recommend it only to fans of this particular game genre (turn-based, historical old-school game), but other than that I'd avoid it. And it is ABSOLUTELY, under NO CONDITION, worth 10€. I bought the series on Fanatical for a dollar, but even that was too much for me because it's way too boring to play.
Review from 76561198172925593基本一样玩法的战棋类游戏发布了好几个 每个都不算便宜,加起来都快有好几部3A游戏的价格了 但实际内容,战斗简陋,除了移动就是远程开枪或者近战拼刺刀,没有任何策略性 基本上就靠逐一歼灭各个击破,外加拼RP比伤害,可玩性太差了
Review from 76561198910923644Very easy game. It does not simulate ACW warfare and is more of a 'shoot-em-up'. I will not be buying any more from this series based on this game.
Review from 76561198027173135Ni fu ni fa.
Review from 76561198079131664Discreto wargame abbastanza tradizionale, niente di sconvolgente, ma gradevole
Review from 76561198010593294This game is good, but short. Basic. If you like civil wars, then you have to play with this. I think the price is expensive, but you can get all Civil War games in a bundle. You can complete it very easy, and you can get all achievements.
Review from 765611984102110492112
Review from 76561198118629775yapboz oyunu gibi.
Review from 76561198379846667Git
Review from 76561198200951757El juego no está mal para los amantes de los juegos de estrategía por turnos, me recuerda a los juegos de mesa de avalon hill, lástima que no tengo mucho tiempo para dedicarle
Review from 76561198046455935Civil War: 1861 Is it shite? It's not bad. It's not great either. It has pretty basic and hard to understand tutorial, and it takes quite a time until you get the hang of the game. and once you do, you realize it's just too shallow. let's not forget this game difficulty doesn't change anything almost, maybe a few twiks here and there for the AI, but some levels can be hard on easy difficulty. Also this game is luck based, which kinda weird to think it needs to be that. Overall: It's very basic and shallow, 10$ for this is just not enough. 4/10
Review from 76561197993568251I can't get this game to load! Whats the secret !!??? Please help me if you can. petermencarelli@yahoo.com
Review from 76561198312823380pretty dissapointing, basically a rip-off of world conqueror/glory of generals
Review from 76561198067641280This is a comparative between this game and Sierra's Civil War – Generals to highlight some of the shortfalls for the game. From what I can tell, both games are: - Historically accurate - Contains levels of difficulty, although Sierra's Civil War has more difficulty levels - Turned Base - Hexadecimal movements There the similarities end in my opinion. This game does not come close to Sierra. The following are some of the limitations I perceived in playing this game: - Cannot combine infantry with artillery which is common in a military setting. - Each scenario is separately self-contained and does not build on earlier victories or defeats (e.g., you are not rewarded/punished for an earlier battle and cannot improve your army’s weapon) - Does not appear to be much logic on direction and range of artillery. - Simple hit/miss results. - Barricades/rough grounds/elevation does not seem to have much effect on battle. - Levels of health, morale, experience, troop strength, etc. not easily seen except for chevrons displayed on each unit. - Instructions are fairly basic and vague (in my opinion). All in all, this game is not bad, but does not hold a candle light against some of Sierra’s Civil War Strategy Games. I will probably play this game off and on when I have some time to kill but I miss the old Sierra’s games when traveling on the road with only laptop. Note: I still have a old computer with Window’s 95 just to be able to play these and other older games. And, when I have time, still play Sierra’s Civil War. It would be nice if Steam could purchase/license some of the old Sierra games including the Sierra’s Civil War Series. From what I can see Activision, who purchased Sierra, only has King Quest.
Review from 76561197990162993Good game 6/10
Review from 76561197971880699Duration 7 hours First time completed (100% completion) A fairly simple tablet wargame on the civil war. Includes formation and leaders and troop quality but still pretty basic and the AI is simple A. But as a package of 7 Civil War games for $1, that puts this title at 14 cents or 2cents per hour. From that point it was worth it. And hey, it was fun enough that I'm playing 1862 now, which is more polished. Recommended if you can get it dirt cheap in a bundle. Don't expect much though, as it is a tablet game.
Review from 76561198839451460Good game to play some hours.
Review from 76561198025624073During my childhood I remember playing an old game demo called "Panzer General", I was not a fan of the turn based games in hex maps, but the game was cool and I enjoyed it for a bit, then never played that genre again (which is a big lack for me). Last month I noticed a very cheap bundle with the Civil War and Tank Battle series, it was way too convenient to miss it, even if it was the worst ever game, surprisingly it wasn't as bad as the price would hint. Despite my lack of experience on such games, I can say it's not too bad, actually I enjoyed it despite its quality is not on top. I even had problems thinking about pro and cons, because the best way to comment this game is: it simply works. I'll try to add some details about it. [b][u]PROS[/u][/b] [list] [*][u]WORKING[/u]: The best feedback I can give about the game is simply it works. I only experience one crash near the very end and serious bugs (maybe a couple small ones), strategies are not too elaborated, graphics is decent for its size, longevity is acceptable (about 15-17 hours), nothing major to report, just a working average game. [*][u]HISTORY[/u]: The game features some details about the civil war strategies and armies, even if not as detailed as other more known games, it's worth as bonus note. [*][u]CASUAL[/u]: I'll say this as an unexperienced player of this genre, but I think the game leans more on casual gamers than strategy freaks. I bought the game for casual play, it gave me a good casual time. If you're not a maniac of this genre and want to start with something easy, should be good enough for you [*][u]BALANCE AND STRATEGIES[/u]: The game is balanced, at least for casual play. Not too hard and not too easy (despite a little problem on difficulty expanded in cons), not too short and not too long, not too addicting nor too boring. Strategies are not so expanded and sometimes not even effective, but it's not way too minimal on that, you can still use your brain for some more refined strategies, especially on some hard maps [*][u]ACHIEVEMENTS[/u]: They have been recently added, I like balanced achievements, giving some extra hours of play without impossible ones, so far all achievements seem to be collectible, they are mostly based on campaign going on more than specific actions to do, a bit too easy but better than impossible ones. [*][u]LIGHT[/u]: The game is quite light and working fine with older hardwares. It's always a good pro when such games delivery some fun too. [*][u]STABILITY AND BACKUP[/u]: The game was very stable, which surprised me, until the very end, when I had a crash and I didn't save my game. I had a huge sigh for playing that map once again, but I noticed the "resume" button. I was expecting the last savegame, instead I found my last game perfectly syncronized with my very last move, resuming just where it crashed. That was great indeed, but being my first and only crash experience, I don't know if the game truly saves the game after every move. Still amazing. [/list] [b][u]CONS[/u][/b] [list] [*][u]PRICE[/u]: I won't say the price is high (actually the 10$ full price is quite good compared to other games), but I don't think the game is truly worth that much. The game quality is just medium to low with the big pro to work fine, longevity is not that long and great, I think I read it somewhere, the game is a porting, so I think it should be somewhere between 5 and 7 dollars at most, especially if we have a further look at the other games of the series [*][u]MENU AND INTERFACE[/u]: Menu and interface could be greatly improved with a few tweaks and fixes, it's a bit too simple in its design, doesn't feature any hovering description (that would be useful for some buttons and even army), it also gives a couple bugs, both concerning the attack windows opening on click. Sometimes the windows cover the unit to attack, therefore you can't attack it unless you greatly zoom and free some pixels out of it to click, the other bug is about the counter attack window, I didn't notice its existance until I zoomed out the map, that window always goes off screen and gives a lot of useful informations. Under options I couldn't find any volume settings beside checks to activate or deactivate sounds. That's a bit too basic. [*][u]COMMANDS[/u]: I had some troubles with commands, beside the two bugs I explained above, sometimes the wrong click would make the selected army move (partially my fault but the game is not so friendly with it), the double clicks on attacks can be a bit tricky, sometimes moves seem bugged because I can't understand why I can't reach a hex next to my position with no enemies around, but I can do it from other blocks. Needs a bit of improvements [*][u]DIFFICULTY[/u]: I tried to play the entire campaign on hard difficulty and while the game is overall balanced, some maps were way too easy and some way too hard. I don't know if there's a particular tactic on the hard ones, but I could barely finish them on easy, while the next ones were just my big army moving against a very small one. I enjoyed the hard and challenging map but I don't think it was truly meant to be like that in the game. The balance is good for casual quick games, but the difficulty quality is quite low. [*][u]GRAPHICS AND SOUND[/u]: Graphics is barely acceptable, but I think a few improvements and more details would have made it a lot better to watch. Sounds are quite cheap and recycled and music was catchy but repetitive. Sadly the low quality is clearly seen by such little details. [*][u]SIMPLE DESIGN[/u]: The way the game was developed just seems way too simple, almost gave me an incomplete indie feeling. That's not so important but it's a shame there couldn't be more effort on it, at least to make the game more desiderable [*][u]SERIES[/u]: This is the first game I played but I bought and read the descriptions of the entire series, I am a bit disappointed it looks like the same game with just different maps and campaign sold as different games instead of DLCs or add ons. In the end you buy the same game up to 8 times, spending the same amount of a more complete AAA game. I don't think it's a good strategy, that's why DLC exists, re-releasing the same work 8-9 times at the same price with just different maps is not that good for the company strategies and sales. [/list] Final word: The game is clearly a low quality work, but it works fine for a casual play, if you're looking for intense strategies, better look for something else. Not recommended for the full price, but if there's a good discount and want to play something not too long and different, it can be an idea.
Review from 76561198008059406남북전쟁을 주제로하는 대전략게임 UI가 폰을 고대로 포팅한듯한 느낌을 주며 게임 역시 매우 캐주얼한편이라 별생각없이 플래이가 가능하다 시간때우기 용으로 플래이할 요량이라면 추천 그게 아니라면 비추 다른 시리즈는 아직 해보지 않았지만, 퀄리티가 비슷할것같다.
Review from 76561198836733500Nettes Spiel. Ich würde es aber in einem Bundle kaufen. Die 10 € ist es mir nicht Wert gewesen.
Review from 76561198073092169ok
Review from 76561198128235974All these civil war games are great. Buy them all if your a civil war fan like me for a good price!
Review from 76561198042338922Mi primera impresión es muy positiva. Como la mayoría de juegos que he probado de la compañía Hexwar son muy sencillos e intuitivos, pero no por eso les resta un ápice de interés. Una mentalidad muy de juego de mesa, buscando la diversión a la vez que una buena experiencia a nivel táctico. Porque a pesar de ser un planteamiento muy simple, la grandeza está en que gana el que mejor juega. En conclusión: excelente juego. NOTA; está inglés, pero es un nivel de parbulario para poder jugar, así que no afecta en nada.
Review from 76561198095548063i would not recommend this game for the PC i can not get it to work and no one at hexwar games or steam will help me
Review from 76561197997127377Super basic if you are looking for a real civil war game, I would pick up ultiamte general cival war instead.